Texture Artists will be working on organic and non-organic objects; we do accept artists who specialise in only one of the two disciplines however it is not preferred.
Requirements:
- Experience of organic or non-organic texturing with samples to show
Ideally:
- Previous modelling experience with work to show
- Extensive experience in texturing.
- UVW Unwrapping
- Experience in 3D Studio Max including normal map baking & ambient occlusion rendering.
Page Updated: 12/02/2011