I thought about an idea that would perhaps be a cool and neat thing to have; firebases.
The idea behind a firebase is to establish a mobile spawnpoint, were team-mates can spawn from and anywhere on the battlefield that the point is created.
It would be some balancing regarding how many times players can spawn from the point and how many hit points it perhaps would have, but the basic idea is easy to make.
It's very similar to the "spawn-truck" in Crysis ATM.
It's the same thing as the "spawn-truck" in existing Crysis; a player with enough points, can buy a truck and then drive it wherever he want, and players can spawn at this point as well.
Ah I follow what you mean. In Traction Wars players won't have "buy points" but the idea of having firebases is a good one. Perhaps the commander could deploy a static firebase for the team instead of one player having to make the decision to drive a vehicle to the frontline.
Although you could argue thats more realistic having to drive a truck up with equipment to build a firebase. The truck could then "drop" a disassembled firebase before getting the hell out of there!
The idea appeals to me as well - I like the idea of the truck having to get either heavy infantry support or armoured support to enable it to build a firebase. Perhaps making it very weak and vunerable would help encourage players to protect it at all costs - especially if the aren't easy to get in the first place (e.g. when the team has generated X teamwork points in total)
Problem would be finding a way of it "deploying" realistically. I suppose you could have it drop a wooden crate off that back - which then breaks on impact revealing it's contents and enabling players to "build" the firebase.