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Thread: WWII Environment

  1. #1
    Ragetti's Avatar
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    WWII Environment

    How are you guys going to approach the environment? When i say environment i should probably clear this up.. I mean buildings debris changing map after shell drops etc

  2. #2
    Sir Apple is offline Lead Artist
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    Re: WWII Environment

    We aren't planning heavy destructible environments so damage and such to buildings is more or less static.

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    General Naga's Avatar
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    Re: WWII Environment

    The reason for this is mostly for performance benefits - that's not saying we not adding some dynamic features to our levels but full-scale destructibility isn't on the cards. Not at least for OVERLORD.

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    Re: WWII Environment

    That is a shame! i am a big fan of fully destructible environments as it does bring a huge sense of realism to the game!
    What sort of features are you bringing to Overlord then?

  5. #5
    Nick Smith is offline New Member
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    Re: WWII Environment

    Yeh I like destrution too.
    hannibaldinski likes this.

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