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  1. #11
    VonMudra's Avatar
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    And only 100 were fitted, and most were destroyed in combat in the first days.

    Also, hedgerows WERE basically impassible to infantry also. Some were so overgrown and the dirt turned to basically concrete that the germans actually turned them into underground bunkers, complete with machinegun nests, living quarters, etc..., all inside the actual hedgerow itself. Its not just trees, but dirt and rock and often walls that have been built up over hundreds of years, and strengthened by the inclusion of the roots and vegetation, to the point that it sometimes wrapped over the top of the road and made veritable tunnels out of the road systems. Infantry could only pass through in certain areas, and tanks almost no where. But for the most part, it was like having an out of bounds wall in a game, you couldn't pass through it, but you could sure as hell shoot through it, and the germans did that very, very well.... I remember one case in the first days of normandy where an entire airbourne company was slaughtered when during the day they stopped in a field to rest. What they didn't know was the hedgerow was completely ringed on 3 sides by the german hedgerow bunkers, and the 4th side, after they moved in, was capped off by german soldiers, who quietly pushed their guns through small holes in the undergrowth. A flare went up, and the germans opened fire. The entire company was killed or captured, with almost no losses to the germans.
    Last edited by VonMudra; 11/09/2009 at 12:07 AM.

    Tu ne cede malis, sed contra audentior ito- Do not give in to evil, but proceed ever more boldly against it
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  2. #12
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    Yeah, I've just done some research on the hedgerows about 3 hours ago when you guys were mentioning it. I didn't realise just how complicated these hedgerows are!



    Apparently engineers used to plants charges to blow holes in them for tanks to pass. But as you say, they were impressive barriers and certainly caused alot of havoc!

    Thought i'd load up sandbox before I went to bed and an hour later I came up with this:



    Could do with some optimisation but it was pretty easy to construct. I used the Round_Leaf_Bush_Tree with the Tall Bushes to add some more shape and then added in a few trees to give it some height. Then simply finished off by placing grass on the banks with a few flowers and random bushes.

    Certainly shows off what you guys can achieve! Now hop to it
    Last edited by General Naga; 11/09/2009 at 10:02 AM. Reason: Switched IMG to IMGT

  3. #13
    Sir Apple is offline Lead Artist
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    Trust me mate we have some *leak leak leak* stunning map progress internally .

    Eh anyway, are those trees and hedges in Crysis wars?

  4. #14
    VonMudra's Avatar
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    And an example of German positions in hedgerows, you can see how they basically set each field into a kill zone, then would fall back onto the next hedgerow, etc....
    Last edited by VonMudra; 11/09/2009 at 02:17 AM.

    Tu ne cede malis, sed contra audentior ito- Do not give in to evil, but proceed ever more boldly against it
    - Motto of the Ludwig von Mises Institute
  5. #15
    MrGuybrush's Avatar
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    Quote Originally Posted by Sir Apple View Post
    Trust me mate we have some *leak leak leak* stunning map progress internally .

    Eh anyway, are those trees and hedges in Crysis wars?
    They're in Crysis so I assume they'd be in Crysis Wars. The only custom objects in that screenshot is the crop road texture, the haybales, fences and the flowers.

    Leak a screenshot in the forum to keep us all entertained

  6. #16
    Sir Apple is offline Lead Artist
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    Sorry - all information we mildly leak is in text .

    Last edited by Sir Apple; 11/09/2009 at 02:54 AM.

  7. #17
    Fuchs's Avatar
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    Is this about FH2 or Crysis vegetation and hedgerow tactics?

    On topic or die.

  8. #18
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    Thats the problem with Artists, we don't tend to stay on topic for very long

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    General Naga's Avatar
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  10. #20
    Guderian is offline New Member
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    Quote Originally Posted by Fuchs View Post
    The reason that FH2 has no destructable walls and hedgerows is simply that it would make BF2 lag like hell if every obstacle in Normandy is destructable. And now mappers can force you to take a historical route. Plus theres alot of holes in the walls and hedgerows to let you tankers through.
    A real shame, but perhaps for BF3

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