Page 3 of 7 FirstFirst 12345 ... LastLast
Results 21 to 30 of 65

Thread: The class system

  1. #21
    General Naga's Avatar
    General Naga is offline Director/Founder
    Team MedalMortal Engines MedalSpecial Service MedalSupporter MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign MedalFacebook UserRemote Operations (Mobile Poster)

    Join Date
    29 May 2007
    Posts
    6,913
    Liked
    330 times
    Great Britain

    Re: The class system

    Agreed, I think we should possibly consider making it so if you pick up a weapon you also pick up the kit attached to it, apart from specific exceptions. Your right though, I think it should be about picking a role in your squad then using your kit strengths to help the general cause of your squad, and relying on others to do the same to protect your weaknesses.

  2. #22
    Mr Zephy is offline Senior Member
    Honorable Discharge MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign Medal

    Join Date
    30 May 2007
    Posts
    470
    Liked
    0 times
    None

    Re: The class system

    I think that the kits should be slightly flexible:

    e.g. Heavy Tractionist Shock Trooper gets hand cannon or LMG.
    * * * A-T scout gets light rifle or Gas SMG and a few land mines.

  3. #23
    General Naga's Avatar
    General Naga is offline Director/Founder
    Team MedalMortal Engines MedalSpecial Service MedalSupporter MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign MedalFacebook UserRemote Operations (Mobile Poster)

    Join Date
    29 May 2007
    Posts
    6,913
    Liked
    330 times
    Great Britain

    Re: The class system

    Some flexibility would be fun, although I'm still tempted by the idea of having the "primary" weapon fixed, or if not fixed set so only X% of people on the server can change the default primary weapon to an option. That way we could have Shock Troopers which can have either rifles or MGs - but the number of MGs is carefully balanced.

  4. #24
    Mr Zephy is offline Senior Member
    Honorable Discharge MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign Medal

    Join Date
    30 May 2007
    Posts
    470
    Liked
    0 times
    None

    Re: The class system

    All of these obviously depend on how many people we have on each side. If we have 16 a side, that's a squad which might be fair enough to have all shock troopers, but we'd have it balanced more exactly.

    If we have 64 a side, we can have more powerful builds but have them limited with commanders deciding things and such.

  5. #25
    General Naga's Avatar
    General Naga is offline Director/Founder
    Team MedalMortal Engines MedalSpecial Service MedalSupporter MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign MedalFacebook UserRemote Operations (Mobile Poster)

    Join Date
    29 May 2007
    Posts
    6,913
    Liked
    330 times
    Great Britain

    Re: The class system

    You never would want all Shock Troopers, for a start you wouldn't get any extra ammunition or health! The easiest way of keeping it balanced is a simple % of players on team. So a full server would allow more snipers than a server with only a dozen.

    A squad I imagine would be around 6 players - as for the maximum size ideally I would like to increase it to 64 - how ever I'm really not sure that the netcode would cope with that many players, it would have to be answer by stress testing in closed beta.

  6. #26
    Mr Zephy is offline Senior Member
    Honorable Discharge MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign Medal

    Join Date
    30 May 2007
    Posts
    470
    Liked
    0 times
    None

    Re: The class system

    So we'd be going from either two squads of 8 men or 4 squads of 4 men, to possibly 10 squads of 6 men and a commander with three men under their personal command.

  7. #27
    General Naga's Avatar
    General Naga is offline Director/Founder
    Team MedalMortal Engines MedalSpecial Service MedalSupporter MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign MedalFacebook UserRemote Operations (Mobile Poster)

    Join Date
    29 May 2007
    Posts
    6,913
    Liked
    330 times
    Great Britain

    Re: The class system

    Having men under the commanders personal control is a good idea, although I suggest he can't award upgrades to his own squad. Apart from perhaps say sniper rifles.

  8. #28
    Mr Zephy is offline Senior Member
    Honorable Discharge MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign Medal

    Join Date
    30 May 2007
    Posts
    470
    Liked
    0 times
    None

    Re: The class system

    Well that depends on if we want it to be staff or honour guards. Maybe give anti-tractionists staff and tractionists honour guards with heavier armour and weapons.

    Although I personally think sniper rifles are a bit off in both cases.

  9. #29
    General Naga's Avatar
    General Naga is offline Director/Founder
    Team MedalMortal Engines MedalSpecial Service MedalSupporter MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign MedalFacebook UserRemote Operations (Mobile Poster)

    Join Date
    29 May 2007
    Posts
    6,913
    Liked
    330 times
    Great Britain

    Re: The class system

    What would you use those two players for though? Remember the game need to be even so if you not honour guard the game is still just as much fun.

  10. #30
    Mr Zephy is offline Senior Member
    Honorable Discharge MedalShort Campaign MedalCampaign MedalLong Campaign MedalExtended Campaign MedalPrelonged Campaign Medal

    Join Date
    30 May 2007
    Posts
    470
    Liked
    0 times
    None

    Re: The class system

    Airforce commanders? As in there would be a overall commander, and then he would have two sub-commanders, one in charge of air forces commanding from a flagship, and one in charge of ordering men around. They would both get the info from the supreme commander.

    Perhaps.

Page 3 of 7 FirstFirst 12345 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
IndieDB Twitter Facebook YouTube Traction Wars Community Steam Group