Thank you for showing interest in joining the
Traction Wars Team. This page is designed to help interested Game Artists to make an informed decision about joining the team. The page is divided into the following sections:
The Traction Wars Team was put together for the first time in early 2007 to produce a steampunk mod for Battlefield 2142. Now 3 years later, the team has seen many changes not least a change of engine and subject matter but the team's desire for quality has only increased over that time.
Traction Wars offers Game Artists and Modders a new and exciting project on
Crysis Wars which uses the cutting edge
CryEngine2 engine. We aim to create a
realistic and
historically accurate environment for players to immerse themselves, whilst maintaining the highest standards of
fun gameplay. Featuring the German and British armies of
World War II in the first 3 months after D-Day the mod will bring unique tactical teamplay to combined armoured and infantry combat.
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CryEngine2 Tech-Demo Video
The Traction Wars Team consists of a group of dedicated and professionally minded individuals who are all striving for the highest possible standards using the cutting edge and next-generation
CryEngine2 engine which enables us to work to previously unimaginable detail and accuracy.
Whilst being proffesional in our work is important a warm and friendly working environment is equally so. The primary objective of the team is the development of the game however a secondary objective is to help its members to improve in their area of expertise as well as to help expand their skills and knowledge so they are both more flexible and have a better understanding of the workflow and methodalogy of other disiplines as many of the team has aspirations of joining the industry in the future where understanding and flexiblity are important.

The team is particularly looking to find new developers in the areas summarised below.
Summary of positions:
Click on the
to open a window with a summary of the job role.
Key:
- Open - this position is open to all applicants.
- Limited - we aren't looking for new team members in this area but we'll consider good or over-qualified applicants.
- Temporarily Closed - we temporarily are not accepting applications for this position. We expect to re-open this position to applications soon.
- Closed - we are not look looking for anyone in this area at this time. We will only reply to applications exceptionally.
| Modeller |  |
| Character Modeller |  |
| Texture Artist |  |
| Level Designer |  |
| Coder/Scripter |  |
| C++ Programmer |  |
| LUA Programmer |  |
| Animator |  |
| Sound Engineer/SFX Artist |  |
| Flash Artist |  |
| Military Historian |  |
| Researcher |  |
| Military Adviser |  |
| Alpha Tester |
| Beta Tester |
| Public Relations |
| Manager |
| Recruiter |
Personally I think this is probably the best game intro of all time. For once I don't want to skip it through! So for those of you who haven't got Borderlands
Borderlands Intro
General Naga 3 Hours Ago