Coders are responsible for importing various assets into the game, ranging from statics to weapons and vehicles. Asset behavour and properties are then scripted in XML.
Requirements:
- Understanding XML markup
- Experience in exporting assets to a game engine
- Basic level of experience in either XSI or 3D Studio Max 2008/2009
Ideally:
- Basic modelling using primitives in 3D Studio Max.
- Access to 3D Studio Max 2008/2009
- Experience in exporting rigged models from 3D Studio Max 2008/2009 into CryEngine 2.
Page Updated: 12/02/2011